Functions VN_fnc_revive_zeus_heal VN_fnc_revive_zeus_heal v1.00Theme: Revive & MedicalGroup: ReviveArguments: globalEffects: globalReturns: NothingZeus healing module. Stops bleeding of the targeted unit. Syntax [logic, units, isActivated] call VN_fnc_revive_zeus_heal Parameters ParameterTypeDefaultDescription logic Object— the module logic units Array of Object— synchronised units isActivated Booleantrue is the module activated Examples [module, units group player, true] call VN_fnc_revive_zeus_heal; Documented by Ethan Johnson. Other functions in this group Revive VN_fnc_revive_action_dragPlayerVN_fnc_revive_action_dragPlayer_clientVN_fnc_revive_action_dropPlayerVN_fnc_revive_action_grenadeVN_fnc_revive_action_healVN_fnc_revive_action_loadPlayerVN_fnc_revive_action_pickupPlayerVN_fnc_revive_action_respawnVN_fnc_revive_action_reviveVN_fnc_revive_action_rollVN_fnc_revive_action_undragPlayerVN_fnc_revive_action_unloadPlayersVN_fnc_revive_action_withstandVN_fnc_revive_actionsVN_fnc_revive_actions_localVN_fnc_revive_addEventHandlersVN_fnc_revive_conversationVN_fnc_revive_coreinitVN_fnc_revive_detachunitVN_fnc_revive_detachunit_local View all 32 →