Asset Reference
Asset Reference
This is a listing of all classes from S.O.G. Prairie Fire and Nickel Steel. Each table holds the base game’s rows first and Nickel Steel’s after them, with a VNX chip beside the classname on every Nickel Steel row. If you only want the base game’s rows, the Nickel Steel switch above a table will hide them. Each table has a switch for every mod it holds, so CDLC will hide the base game’s rows the same way, and a switch with a cross on it is one whose rows are hidden.
Vehicles
Men, vehicles and aircraft that spawn on BLUFOR, US, ANZAC and ROK
1,093 rows
1,093 rows
PAVN, Viet Cong, Khmer Rouge and Pathet Lao: units and pilotable vehicles
690 rows
690 rows
The independent side, which is ARVN, FANK and the Royal Lao Army
355 rows
355 rows
Civilian (Vietnamese) CfgVehicles: units and pilotable vehicle
91 rows
91 rows
Miscellaneous items not associated with a side: props, supplies, signs, plants, etc.
1,939 rows
1,939 rows
Uniforms, vests and headgear as CfgVehicles lists them, along with the weapons and magazines you can place as objects
569 rows
569 rows
Two snakes and a water buffalo.
3 rows
3 rows
Editor modules, mines and traps, and scenery like rocks and decals
253 rows
253 rows
Buildings and vehicles that are already destroyed
275 rows
275 rows
Buildings, fortifications and the walls, ports and rail around them
1,127 rows
1,127 rows
Weapons
Rifles, pistols, launchers and melee, anything a unit carries and fires
290 rows
290 rows
Optics and other attachments, plus items carried in the inventory
90 rows
90 rows
Headgear, vests and uniforms a unit wears
538 rows
538 rows
The guns, rockets and bomb racks mounted on vehicles and aircraft
229 rows
229 rows
Magazines
Patches
Classes exported in the units[] section of the addon’s CfgPatches
46 rows
46 rows
Classes exported in the weapons[] section of the addon’s CfgPatches
14 rows
14 rows