VN_fnc_revive_detachunit_local
VN_fnc_revive_detachunit_local
Client version of the detachunit function, uncons the player & fixes their animation.
Syntax
[_unit] call VN_fnc_revive_detachunit_local;Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
_unit |
Object | — | Unit which is detached from its carrier |
Return value
Boolean - Function reached the end
Examples
[player] call vn_fnc_revive_detach_local;