Functions VN_fnc_revive_action_dropPlayer VN_fnc_revive_action_dropPlayer v1.00Theme: Revive & MedicalGroup: ReviveArguments: globalEffects: globalReturns: BooleanMain player dropping action function. Uses VN_fnc_revive_conversation and VN_fnc_revive_detachUnit. Syntax [draggedUnit, type] call VN_fnc_revive_action_dropPlayer Parameters ParameterTypeDefaultDescription draggedUnit Object— the unit that the action is being performed on type Number— the type of performed action:• 1: action started• 2: action tick (see VN_fnc_holdActionAdd)• 3: action completed• 4: action interrupted Return value Boolean - true when done Examples [cursorObject, 3] call VN_fnc_revive_action_dropPlayer; Documented by Ethan Johnson. Other functions in this group Revive VN_fnc_revive_action_dragPlayerVN_fnc_revive_action_dragPlayer_clientVN_fnc_revive_action_grenadeVN_fnc_revive_action_healVN_fnc_revive_action_loadPlayerVN_fnc_revive_action_pickupPlayerVN_fnc_revive_action_respawnVN_fnc_revive_action_reviveVN_fnc_revive_action_rollVN_fnc_revive_action_undragPlayerVN_fnc_revive_action_unloadPlayersVN_fnc_revive_action_withstandVN_fnc_revive_actionsVN_fnc_revive_actions_localVN_fnc_revive_addEventHandlersVN_fnc_revive_conversationVN_fnc_revive_coreinitVN_fnc_revive_detachunitVN_fnc_revive_detachunit_localVN_fnc_revive_dynamic_audio View all 32 →