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VN_fnc_revive_moving

VN_fnc_revive_moving

Check function for checking that unit is not being moved/moving another unit.

Syntax

[_unit] call VN_fnc_revive_moving;

Parameters

ParameterTypeDefaultDescription
_unit ObjectcursorObject Unit to be checked

Return value

Boolean - Unit is not being moved/moving another object

Examples

[player] call vn_fnc_revive_moving;

Documented by Ethan Johnson.