VN_fnc_revive_moving
VN_fnc_revive_moving
Check function for checking that unit is not being moved/moving another unit.
Syntax
[_unit] call VN_fnc_revive_moving;Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
_unit |
Object | cursorObject |
Unit to be checked |
Return value
Boolean - Unit is not being moved/moving another object
Examples
[player] call vn_fnc_revive_moving;