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vn_ms_fnc_forceCampaignFace

vn_ms_fnc_forceCampaignFace

Forces the desired face to the player unit for the campaign.

Syntax

[] call vn_ms_fnc_forceCampaignFace;

Parameters

None.

Return value

Boolean - Function reached the end

Examples

[] call vn_ms_fnc_forceCampaignFace;

Documented by Wyqer, veteran29.