vn_ms_fnc_driveOnEditorPath
vn_ms_fnc_driveOnEditorPath
Order vehicle to follow the path created from objects placed in specified editor layer. Vehicle will start from closest object to itself and continue to next closest one and so on. It’s recommended to use “Sign_Sphere” objects.
Syntax
[_vehicle,_layerName,_delete] call vn_ms_fnc_driveOnEditorPath;Parameters
Return value
Boolean - Function reached the end
Examples
[vn_sp01_jeep, "jeep_path"] call vn_ms_fnc_driveOnEditorPath;