VN_fnc_melee_action
VN_fnc_melee_action
Called when the player passes a melee action check, runs the melee code.
Syntax
[_player] call VN_fnc_melee_action;Parameters
| Parameter | Type | Default | Description |
|---|---|---|---|
_player |
Object | PLAYER |
Player object |
Return value
Boolean - Function reached the end
Examples
[player] call vn_fnc_melee_action;