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VN_fnc_melee_action

VN_fnc_melee_action

Called when the player passes a melee action check, runs the melee code.

Syntax

[_player] call VN_fnc_melee_action;

Parameters

ParameterTypeDefaultDescription
_player ObjectPLAYER Player object

Return value

Boolean - Function reached the end

Examples

[player] call vn_fnc_melee_action;

Documented by Kerc/IFA3 & Ethan Johnson.