VN_ms_fnc_tracker_receiveNoise
VN_ms_fnc_tracker_receiveNoise
Handle client generated noise - slightly (0.01) reveals the shooter to surrounding units, friends or foes.
Syntax
[unit, distance] call VN_ms_fnc_tracker_receiveNoiseParameters
Return value
Boolean - function’s success
Examples
[player, 50] call VN_ms_fnc_tracker_receiveNoise;