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VN_ms_fnc_tracker_receiveNoise

VN_ms_fnc_tracker_receiveNoise

v1.00Theme: AI, Spawning & Enemy ActivityGroup: Tracker (AI spawning)Arguments: globalEffects: globalReturns: Boolean

Handle client generated noise - slightly (0.01) reveals the shooter to surrounding units, friends or foes.

Syntax

[unit, distance] call VN_ms_fnc_tracker_receiveNoise

Parameters

ParameterTypeDefaultDescription
unit Object— the unit that made a noise
distance Number100 hearable noise distance

Return value

Boolean - function’s success

Examples

[player, 50] call VN_ms_fnc_tracker_receiveNoise;

Documented by Wyqer, veteran29.