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Tracker (AI spawning)

20 pages · all function groups

FunctionDescription
VN_ms_fnc_tracker_attackArea Spawn waves attacking an area. Uses VN_ms_fnc_tracker_positionVisible, VN_ms_fnc_tracker_getHiddenPos and …
VN_ms_fnc_tracker_getAOPlayers Gets players in a AO that are valid targets (alive and on foot).
VN_ms_fnc_tracker_getHiddenPos Search for hidden postion around target position.
VN_ms_fnc_tracker_getSpiralPositions Get positions in spiral with given radius. Useful for patrols. params [ ["_center", getPos player, [[], …
vn_ms_fnc_tracker_onPlayerFired Handles fired event to notify patrolling units etc.
VN_ms_fnc_tracker_overlord_getGroups Get groups array from Overlord FSM.
VN_ms_fnc_tracker_overlord_init Initializes Overlord on an area.
VN_ms_fnc_tracker_positionValid Checks if position is valid for AI group spawn.
VN_ms_fnc_tracker_positionVisible Checks if position is visible for any of unit in group.
VN_ms_fnc_tracker_preInit Tracker system preInit. Uses VN_ms_fnc_tracker_tracksCreate and VN_ms_fnc_tracker_receiveNoise.
VN_ms_fnc_tracker_receiveNoise Handle client generated noise - slightly (0.01) reveals the shooter to surrounding units, friends or foes.
VN_ms_fnc_tracker_spawnGroup Spawns a group and potential vehicles based on [configFile](https://community.bistudio.com/wiki/configFile) >> …
VN_ms_fnc_tracker_tracksCreate Creates tracks marker on unit position.
VN_ms_fnc_tracker_tracksLoop Loop that monitors player speed and periodicaly leaves tracks on his position.
VN_ms_module_fnc_tracker_ao Tracker Area of Operations module intialisation.
VN_ms_module_fnc_tracker_aoDynamicSimToggle Toggle dynamic simulation for existing groups - the setting will not apply to groups spawned after execution. …
VN_ms_module_fnc_tracker_aoGroups Get groups array from Overlord AO module.
vn_ms_module_fnc_tracker_aoRemoveGroups Remove EXISTING groups managed by Tracker AO module.
vn_ms_module_fnc_tracker_fortification Tracker Fortification position module intialization.
vn_ms_module_fnc_tracker_reinforcements No description added yet.