VN_fnc_vn_close_doors_on_exit
VN_fnc_vn_close_doors_on_exit
When a player leaves the vehicle, close the relevant doors if they’re open.
Fixes a bug whereby moveOut before a door animation has completed leaves the door open.
Syntax
[_vehicle,_role,_unit,_turretPath] call VN_fnc_vn_close_doors_on_exit;Parameters
Return value
Boolean - Function reached the end
Examples
[_vehicle,_role,_unit,_turretPath] call VN_fnc_vn_close_doors_on_exit