Functions VN_fnc_credits VN_fnc_credits v1.00Theme: Mission Flow, Objectives & EndingsGroup: Mission end (in mission)Returns: NothingPlays credits scene over game display. Syntax [_continued_text,_end_code] call VN_fnc_credits; Parameters ParameterTypeDefaultDescription _continued_text Booleanfalse Should the “To be continued” text be shown. _end_code Code{true} Code to run when credits ends. Examples [true, { hint "Credits done!"; }] call vn_fnc_credits; Documented by Ethan Johnson. Other functions in this group Mission end (in mission) VN_fnc_end_scriptVN_fnc_endMissionVN_fnc_endMissionServerVN_fnc_holdkey