VN_fnc_bolt_fired
VN_fnc_bolt_fired
Function called when a weapon is fired, plays an animation and plays a sound.
Syntax
[_ehArgs,_animation,_sound,_wait] call VN_fnc_bolt_fired;Parameters
Return value
Boolean - Function reached the end.
Examples
[_this, "vn_animation", "vn_sound", true] call vn_fnc_bolt_fired;