Arsenal, Loadouts & Appearance
15 pages · all function themes
Whitelisted arsenal, arsenal actions and overrides, loadout handling, insignia and campaign faces.
| Function | Description |
|---|---|
VN_fnc_module_whitelistedArsenal |
Module function for whitelisted arsenal. Executes server-side code and triggers client initialisation. |
VN_fnc_onArsenalOpened |
Handle arsenal display open. |
VN_fnc_setunitchestinsignia |
Adds insignia to unit globablly for all clients including JIP clients. |
VN_fnc_whitelisted_arsenal_calculate_access |
Updates VN_whitelisted_arsenal_allowedItems global variable for the whitelisted arsenal functions, depending … |
VN_fnc_whitelisted_arsenal_client |
Sets whitelisted arsenal event handlers. |
VN_fnc_whitelisted_arsenal_copilot_check |
Check if the provided unit is in a co-pilot seat. |
VN_fnc_whitelisted_arsenal_hint_message |
Gets the data from the unit and then compiles that into a message to the player. Includes ranks that can use X … |
VN_fnc_whitelisted_arsenal_lbColor |
Color codes loadouts in the arsenal based on the availability of the items inside them. |
VN_fnc_whitelisted_arsenal_loadInventory |
Adds loadout to character while also listing objects that have been skipped. |
VN_fnc_whitelisted_arsenal_override |
Master function that contains all the gui overrides for the arsenal when whitelisted arsenal is enabled. |
VN_fnc_whitelisted_arsenal_templateOkButton |
Takes over the confirm button for the loadouts and can do custom things on save/load. |
VN_fnc_whitelisted_arsenal_vehicle_eject |
Gets the vehicle the player has gotten into and checks it against the vehicles for their current rank and … |
vn_ms_fnc_addArsenalAction |
Adds arsenal action to given object, if VN arsenal is enabled. |
vn_ms_fnc_forceCampaignFace |
Forces the desired face to the player unit for the campaign. |
vn_ms_fnc_hasItems |
Checks if given units have at least one of each given item in their inventory. |