VN_fnc_whitelisted_arsenal_vehicle_eject
VN_fnc_whitelisted_arsenal_vehicle_eject
Gets the vehicle the player has gotten into and checks it against the vehicles for their current rank and ejects the unit if needed. Should be used with the “GetInMan” & “SeatSwitchedMan” event handlers
Syntax
[vehicle] call VN_fnc_whitelisted_arsenal_vehicle_ejectParameters
| Parameter | Type | Default | Description |
|---|---|---|---|
vehicle |
Object | — | vehicle the player has gotten into |
Examples
[sogJeep] call VN_fnc_whitelisted_arsenal_vehicle_eject;