VN_ms_module_fnc_vehicleRespawn_add
VN_ms_module_fnc_vehicleRespawn_add
Adds a vehicle to the VN Vehicle respawn system.
Syntax
[
vehicle,
delay,
outDistance,
outTime,
ifDisabled,
notify,
initCode,
name
] call VN_ms_module_fnc_vehicleRespawn_addParameters
| Parameter | Type | Default | Description |
|---|---|---|---|
vehicle |
Object | — | vehicle to respawn |
delay |
Number | 30 |
respawn delay, in seconds |
outDistance |
Number | 1000 |
abandon distance |
outTime |
Number | 0 |
abandon time, in seconds (0 = disabled) |
ifDisabled |
Boolean | true |
respawn when vehicle is unable to move |
notify |
Boolean | — | notify player of the vehicle’s respawn |
initCode |
Code | {} |
code to be executed upon respawn. Arguments: params ["_oldVehicle", "_newVehicle"]; |
name |
String | "" |
name used in respawn notification |
Return value
Boolean - function’s success
Examples
[sogJeep, 10, 500, 300, true, true, {}, "The Great™ Jeep"] call VN_ms_module_fnc_vehicleRespawn_add;