VN_ms_fnc_respawn_handleJIP
VN_ms_fnc_respawn_handleJIP
Triggers a player respawn if vn_mission_jipRespawn is defined.
Syntax
[] call VN_ms_fnc_respawn_handleJIPParameters
None.
Return value
Boolean - function’s success
Examples
[] call VN_ms_fnc_respawn_handleJIP;