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VN_fnc_vehicle_tail_number

VN_fnc_vehicle_tail_number

Adds random tail numbers to object and selections.

Syntax

[
    _object,
    _selections,
    _force,
    _template,
    _location
] call VN_fnc_vehicle_tail_number;

Parameters

ParameterTypeDefaultDescription
_object ObjectOBJNULL Object to apply texture to.
_selections Array[] Array of selections to apply textures to.
_force BooleanFALSE Force add textures even if the original texture is not set.
_template String"" String of characters/template characters to apply to the selections array, A-Z 0-9 will be used exactly, $ will be a random number.
_location String"vn\air_f_vietnam\ch34\decals\yellow" String of file location to look for images.

Return value

Boolean - Function reached the end

Examples

[heli_01, ["a","b","c","d"],"$$$$"] call vn_fnc_vehicle_tail_number;

Documented by Ethan Johnson.