VN_fnc_tunnel_exit
VN_fnc_tunnel_exit
Exits the player from the tunnel, if the player entered then they will be placed on their old position, if not then they will be teleported to the tunnel entrance object.
Syntax
[_tunnel,_caller] call VN_fnc_tunnel_exit;Parameters
Return value
Boolean - Function reached the end.
Examples
[tunnel, player] call vn_fnc_tunnel_exit;