Skip to content
VN_fnc_music_play

VN_fnc_music_play

say3D’s the given audio from the given object, this function is made to be remote executed on clients.

Syntax

[_vehicle,_class] call VN_fnc_music_play;

Parameters

ParameterTypeDefaultDescription
_vehicle Object— ‘Vehicle’ which will play the sound
_class String— CfgSounds classname which will be played.

Return value

Boolean - Function reached the end

Examples

[object_01,"pingpong"] call vn_fnc_music_play;

Documented by Ethan Johnson.