VN_fnc_log_pickupLogisticItem
VN_fnc_log_pickupLogisticItem
Picks up object the player is looking at. Creates a loop that moves the object in the direction of the players camera. Stops when player dies, places object, gets into a vehicle or becomes incapacitated.
Syntax
[player, cursorObject] call VN_fnc_log_pickupLogisticItemParameters
Return value
Boolean - true on success, false on error
Examples
[player, sogJeep] call VN_fnc_log_pickupLogisticItem