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Artillery

13 pages · all function groups

FunctionDescription
VN_fnc_artillery_actions Adds radio action to players and the respawn eventhandler to add actions when they respawn.
VN_fnc_artillery_bomb_guide Guides a bomb through velocity transformation so it always hits the target.
VN_fnc_artillery_bombard Main bombard function
VN_fnc_artillery_heli Spawns a helicopter with predetermined settings from the artillery module GUI
VN_fnc_artillery_init Init function for artillery module.
VN_fnc_artillery_menu Artillery Menu master function
VN_fnc_artillery_message Artillery message function which plays a message in side chat for the player.
VN_fnc_artillery_plane Spawns a plane with predetermined settings from the artillery module GUI.
VN_fnc_artillery_radio Function to determine if the player has access to the artillery menu request.
VN_fnc_artillery_resupply Server side script for resupply call from a player.
VN_fnc_artillery_score_set Sets the score variable +/- the cost that is passed through to the function.
VN_fnc_artillery_server_check Server side check for the artillery request, makes sure the request isn’t in a safezone or near a respawn …
VN_fnc_artillery_transport Server side script for transport call from a player.