Artillery
13 pages · all function groups
| Function | Description |
|---|---|
VN_fnc_artillery_actions |
Adds radio action to players and the respawn eventhandler to add actions when they respawn. |
VN_fnc_artillery_bomb_guide |
Guides a bomb through velocity transformation so it always hits the target. |
VN_fnc_artillery_bombard |
Main bombard function |
VN_fnc_artillery_heli |
Spawns a helicopter with predetermined settings from the artillery module GUI |
VN_fnc_artillery_init |
Init function for artillery module. |
VN_fnc_artillery_menu |
Artillery Menu master function |
VN_fnc_artillery_message |
Artillery message function which plays a message in side chat for the player. |
VN_fnc_artillery_plane |
Spawns a plane with predetermined settings from the artillery module GUI. |
VN_fnc_artillery_radio |
Function to determine if the player has access to the artillery menu request. |
VN_fnc_artillery_resupply |
Server side script for resupply call from a player. |
VN_fnc_artillery_score_set |
Sets the score variable +/- the cost that is passed through to the function. |
VN_fnc_artillery_server_check |
Server side check for the artillery request, makes sure the request isn’t in a safezone or near a respawn … |
VN_fnc_artillery_transport |
Server side script for transport call from a player. |