Difference between revisions of "Template:Function"
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Syntax
[unit, direction] spawn VN_fnc_setDir
Parameters
unit: object - (Optional, default direction: number - (Optional, default
Example 1:
Lou Montana (talk | contribs) (Add parameter 10, version category and example result) |
Lou Montana (talk | contribs) m (DataType template usage) |
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| p1n || Parameter 1 '''n'''ame (identifier) || e.g unit, dir, etc. | | p1n || Parameter 1 '''n'''ame (identifier) || e.g unit, dir, etc. | ||
|- | |- | ||
− | | p1t || Parameter 1 '''t'''ype || | + | | p1t || Parameter 1 '''t'''ype || {{DataType|string}}, {{DataType|number}}, etc.<br>'''Note:''' no need to use wiki formatting (like <code>[[<nowiki/>String]]</code>) - simply type s, str or string- see [[Template:DataType]] for possible values. |
|- | |- | ||
| p1d || Parameter 1 '''d'''escription || e.g <q>Sets unit's direction.</q> | | p1d || Parameter 1 '''d'''escription || e.g <q>Sets unit's direction.</q> | ||
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! colspan="3" | Return value - r1..5 | ! colspan="3" | Return value - r1..5 | ||
|- | |- | ||
− | | r1t || Returned value '''t'''ype || e.g | + | | r1t || Returned value '''t'''ype || e.g {{DataType|number}} - same note as ''p1t'' |
|- | |- | ||
| r1d || Returned value '''d'''escription || e.g <q>Angle set</q> | | r1d || Returned value '''d'''escription || e.g <q>Angle set</q> |
Revision as of 00:50, 16 May 2020
Shows a Function page, adds it to the Category:Functions page and the Category:Introduced in.
Usage
{{Function|arg1=value}}
Argument | Name | Description |
---|---|---|
v | Version | S.O.G. Prairie Fire's version. Note: not Arma 3 version! |
d | Description | Function summary, e.g Sets provided unit's direction. |
s | Syntax | e.g [unit, 45] call [[VN_fnc_setDir]];
|
Parameters - p1..10 | ||
p1n | Parameter 1 name (identifier) | e.g unit, dir, etc. |
p1t | Parameter 1 type | String, Number, etc. Note: no need to use wiki formatting (like [[String]] ) - simply type s, str or string- see Template:DataType for possible values.
|
p1d | Parameter 1 description | e.g Sets unit's direction. |
p1v | Parameter 1 default value | e.g 10 |
Return value - r1..5 | ||
r1t | Returned value type | e.g Number - same note as p1t |
r1d | Returned value description | e.g Angle set |
Examples - x1..10 | ||
x1 | Example 1 | e.g [player, 45] call VN_fnc_setDir .Note: be sure to use the HTML <code> tags around code. |
Template{{Function |v= 1.00 |d= DESCRIPTION |s= [] spawn [[FUNCTION]] |p1n= identifier |p1t= type |p1d= description |p1v= defaultValue |p2n= identifier |p2t= type |p2d= description |p2v= defaultValue |r1t= type |r1d= description |x1= example1 }} |
Example{{Function |v= 1.00 |d= Sets provided unit's direction. |s= [unit, direction] spawn [[VN_fnc_setDir]] |p1n= unit |p1t= object |p1d= the unit to sets direction |p1v= objNull |p2n= direction |p2t= number |p2d= the direction value |p2v= 0 |r1t= number |r1d= set direction |x1= <code>[player, 45] call [[VN_fnc_setDir]];</code> }} |
Result
Result is in a grey border to separate it from this page.
Description
- introduced in S.O.G. Prairie Fire v1.00
- Sets provided unit's direction.
Syntax
objNull
) the unit to sets direction0
) the direction valueReturn Value
number - set direction
Examples
[player, 45] call VN_fnc_setDir;