Difference between revisions of "Template:Function"
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Lou Montana (talk | contribs) m (extra colon removal (ouch)) |
Lou Montana (talk | contribs) m (Add Template:Function/parameter usage) |
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{{#if:{{{p1n|}}}| | {{#if:{{{p1n|}}}| | ||
<dt>Parameters</dt> | <dt>Parameters</dt> | ||
− | + | {{Function/parameter|{{{p1n|}}}|{{{p1t|}}}|{{{p1d|}}}|{{{p1v|}}}}}<!-- | |
− | -->{{ | + | -->{{Function/parameter|{{{p2n|}}}|{{{p2t|}}}|{{{p2d|}}}|{{{p2v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p3n|}}}|{{{p3t|}}}|{{{p3d|}}}|{{{p3v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p4n|}}}|{{{p4t|}}}|{{{p4d|}}}|{{{p4v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p5n|}}}|{{{p5t|}}}|{{{p5d|}}}|{{{p5v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p6n|}}}|{{{p6t|}}}|{{{p6d|}}}|{{{p6v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p7n|}}}|{{{p7t|}}}|{{{p7d|}}}|{{{p7v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p8n|}}}|{{{p8t|}}}|{{{p8d|}}}|{{{p8v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p9n|}}}|{{{p9t|}}}|{{{p9d|}}}|{{{p9v|}}}}}<!-- |
− | -->{{ | + | -->{{Function/parameter|{{{p10n|}}}|{{{p10t|}}}|{{{p10d|}}}|{{{p10v|}}}}} |
}} | }} | ||
{{#if:{{{r1t|}}}{{{r1d|}}}|<dt>Return value</dt><dd>{{#if:{{{r1t|}}}|{{DataType|{{{r1t}}}}}{{#if:{{{r1d|}}}|<nowiki> - </nowiki>}}}}{{{r1d|}}}</dd>}} | {{#if:{{{r1t|}}}{{{r1d|}}}|<dt>Return value</dt><dd>{{#if:{{{r1t|}}}|{{DataType|{{{r1t}}}}}{{#if:{{{r1d|}}}|<nowiki> - </nowiki>}}}}{{{r1d|}}}</dd>}} | ||
Line 47: | Line 47: | ||
<dl> | <dl> | ||
<dt>Example 1:</dt><dd>{{{x1}}}</dt> | <dt>Example 1:</dt><dd>{{{x1}}}</dt> | ||
− | {{#if:{{{x2|}}}|<dt>Example 2 | + | {{#if:{{{x2|}}}|<dt>Example 2</dt><dd>{{{x2}}}</dd>}} |
− | {{#if:{{{x3|}}}|<dt>Example 3 | + | {{#if:{{{x3|}}}|<dt>Example 3</dt><dd>{{{x3}}}</dd>}} |
− | {{#if:{{{x4|}}}|<dt>Example 4 | + | {{#if:{{{x4|}}}|<dt>Example 4</dt><dd>{{{x4}}}</dd>}} |
− | {{#if:{{{x5|}}}|<dt>Example 5 | + | {{#if:{{{x5|}}}|<dt>Example 5</dt><dd>{{{x5}}}</dd>}} |
− | {{#if:{{{x6|}}}|<dt>Example 6 | + | {{#if:{{{x6|}}}|<dt>Example 6</dt><dd>{{{x6}}}</dd>}} |
− | {{#if:{{{x7|}}}|<dt>Example 7 | + | {{#if:{{{x7|}}}|<dt>Example 7</dt><dd>{{{x7}}}</dd>}} |
− | {{#if:{{{x8|}}}|<dt>Example 8 | + | {{#if:{{{x8|}}}|<dt>Example 8</dt><dd>{{{x8}}}</dd>}} |
− | {{#if:{{{x9|}}}|<dt>Example 9 | + | {{#if:{{{x9|}}}|<dt>Example 9</dt><dd>{{{x9}}}</dd>}} |
− | {{#if:{{{x10|}}}|<dt>Example 10 | + | {{#if:{{{x10|}}}|<dt>Example 10</dt><dd>{{{x10}}}</dd>}} |
</dl> | </dl> | ||
}} | }} |
Revision as of 20:35, 20 May 2020
Shows a Function page, adds it to the Category:Functions page and the Category:Introduced in.
Usage
{{Function|arg1=value}}
Argument | Name | Description |
---|---|---|
v | Version | S.O.G. Prairie Fire's version. Note: not Arma 3 version! |
a | Arguments locality | l, loc or local for local arguments, g, glob or global for global arguments |
e | Effect(s) locality | same as a for effect(s) locality |
d | Description | Function summary, e.g Sets provided unit's direction. |
s | Syntax | e.g <code>[unit, 45] call [[VN_fnc_setDir]];</code> |
Parameters - p1..10 | ||
p1n | Parameter 1 name (identifier) | e.g unit, dir, etc. |
p1t | Parameter 1 type | String, Number, etc. Note: no need to use wiki formatting (like [[String]] ) - simply type s, str or string - see Template:DataType for possible values.
|
p1d | Parameter 1 description | e.g Sets unit's direction. |
p1v | Parameter 1 default value | e.g 10 |
Return value - r1..5 | ||
r1t | Returned value type | e.g Number - same note as p1t |
r1d | Returned value description | e.g Angle set |
Examples - x1..10 | ||
x1 | Example 1 | e.g <code>[player, 45] call [[VN_fnc_setDir]]</code>. Note: be sure to use the HTML <code></code> tags around code. |
Template{{Function |v= 1.00 |a= argumentsLocality |e= effectsLocality |d= DESCRIPTION |s= [] call [[FUNCTION]] |p1n= identifier |p1t= type |p1d= description |p1v= defaultValue |p2n= identifier |p2t= type |p2d= description |p2v= defaultValue |r1t= type |r1d= description |x1= example1 }} |
Example{{Function |v= 1.00 |a= loc |e= global |d= Sets provided unit's direction. |s= [unit, direction] call [[VN_fnc_setDir]] |p1n= unit |p1t= object |p1d= the unit to sets direction |p1v= objNull |p2n= direction |p2t= number |p2d= the direction value |p2v= 0 |r1t= number |r1d= set direction |x1= <code>[player, 45] call [[VN_fnc_setDir]];</code> }} |
Result
Result is in a grey border to separate it from this page.
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 |
|
Description
Sets provided unit's direction.
Syntax
- Syntax
- [unit, direction] call VN_fnc_setDir
- Parameters
- unit: Object - (Optional, default
objNull
) the unit to sets direction - direction: Number - (Optional, default
0
) the direction value - Return value
- Number - set direction
Examples
- Example 1:
[player, 45] call VN_fnc_setDir;