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Module setup

16 pages · all function groups

FunctionDescription
VN_fnc_initdynamicradiomusic Gathers compatible sounds from cfgsounds then plays them as audio from radios placed around the mission.
VN_fnc_initsituationalawareness Gathers compatible sounds from cfgsounds then plays them to simulate situational awareness for players.
VN_fnc_module_advancedRevive Master module function that starts the advanced revive system.
VN_fnc_module_ambient_audio No description added yet.
VN_fnc_module_artillery Setup function for the artillery module system.
VN_fnc_module_cinematic Cinematic module base. Uses VN_fnc_cinematic_play.
VN_fnc_module_jukebox_disable Disables the jukebox actions for the player
VN_fnc_module_logistics Module function for the logistics. Sets up variables for the item & vehicle list and adds the actions for …
VN_fnc_module_masterarm Master arm setup module function, uses VN_fnc_masterArm_actions.
VN_fnc_module_onslaught Module init for the Onslaught module system, gathers and spawns units at predefined spawn points and gives …
VN_fnc_module_QOL Quality Of Life (ear plugs) module changes
VN_fnc_module_site Internal BIS function for sites
VN_fnc_module_tunnel Tunnel entrance module.
VN_fnc_module_tunnel_init Function initializes a tunnel.
VN_fnc_module_water_fall No description added yet.
VN_fnc_module_whitelistedArsenal Module function for whitelisted arsenal. Executes server-side code and triggers client initialisation.