Difference between revisions of "VN ms fnc sfx playRadioConv"

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Revision as of 22:35, 5 January 2021

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-08-08

    Description:
        Plays the given radio message via text and audio from the given entity.

    Parameter(s):
        _text       - Localization key for text                             [STRING, defaults to ""]
        _sound      - Configname of the audio message                       [STRING, defaults to ""]
        _entity     - Entity to play the message from                       [OBJECT, defaults to objNull]
        _global     - Switch to use global channel instead of side channel  [BOOL, defaults to false]
        _isRadio    - Switch to either play it via radio or sound           [BOOL, defaults to true]

    Returns:
        Function reached the end [BOOL]
*/

(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_fnc_sfx_playRadioConv;
Return value
Nothing

Examples

Example 1
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