Vn_ms_fnc_sfx_playRadioConv
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Plays the given radio message via text and audio from the given entity.
Syntax
- Syntax
- [_text,_sound,_entity,_global,_isRadio,_diaryEntry] call vn_ms_fnc_sfx_playRadioConv;
- Parameters
- _text: String - (Optional, default
""
) Localization key for text - _sound: String - (Optional, default
""
) Configname of the audio message - _entity: Object - (Optional, default
objNull
) Entity to play the message from - _global: Boolean - (Optional, default
false
) Switch to use global channel instead of side channel - _isRadio: Boolean - (Optional, default
true
) Switch to either play it via radio or sound - _diaryEntry: Boolean - (Optional, default
true
) Should message be added to the diary/conversation log - Return value
- Boolean - Function reached the end