VN_ms_fnc_aoTeleport

From Savage Game Design Wiki
Revision as of 12:47, 16 September 2019 by vn>Unknown user (Generated by LM_exportFunctionsToWiki.sqf)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-08-25

    Description:
        Teleports given unit to given position.

    Parameter(s):
        _pos        - Position to where the unit should be teleported               [POSITION, defaults to [0, 0, 0]]
        _radius     - Radius around the given position for random placement         [NUMBER, defaults to 10]
        _heliClass  - Classname of the helicopter to spawn, no spawn when not given [STRING, defaults to ""]

    Returns:
        Function reached the end [BOOL]
*/

(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_fnc_aoTeleport;
Return value
Nothing

Examples

Example 1
-