Difference between revisions of "VN fnc respawn none"

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(Created page with "{{Function |v= 1.00 |author=Karel Moricky & Ethan Johnson |a= |e= |g1= vn_respawn_functions |d= <pre>Overwrite of the single player death screen.</pre> |s= [] call VN_f...")
 
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Latest revision as of 02:02, 5 May 2022

← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Karel Moricky & Ethan Johnson
Argument(s): n/a
Effect(s): unknown

Description

Overwrite of the single player death screen.

Syntax

Syntax
[] call VN_fnc_respawn_none;
Parameters
_player: Object - (Optional, default OBJNULL) Killed unit
_killer: Object - (Optional, default OBJNULL) Killed unit
Return value
Nothing

Examples

Example 1
[player, object_01] call vn_fnc_respawn_none;