Difference between revisions of "VN fnc respawn none"
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(Created page with "{{Function |v= 1.00 |author=Karel Moricky & Ethan Johnson |a= |e= |g1= vn_respawn_functions |d= <pre>Overwrite of the single player death screen.</pre> |s= [] call VN_f...") |
(No difference)
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Latest revision as of 02:02, 5 May 2022
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Karel Moricky & Ethan Johnson |
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Description
Overwrite of the single player death screen.
Syntax
- Syntax
- [] call VN_fnc_respawn_none;
- Parameters
- _player: Object - (Optional, default
OBJNULL
) Killed unit - _killer: Object - (Optional, default
OBJNULL
) Killed unit - Return value
- Nothing
Examples
- Example 1
- [player, object_01] call vn_fnc_respawn_none;