VN_ms_fnc_persistentPlayerGroups

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by Wyqer, veteran29
Argument(s): n/a
Effect(s): global
Execution: Server only

Description

Prevents player groups from being deleted when the last group player unit disconnects from the server.

Syntax

Syntax
[] call VN_ms_fnc_persistentPlayerGroups
Return value
Boolean - function's success

Examples

Example 1
[] call VN_ms_fnc_persistentPlayerGroups