VN_ms_fnc_persistentPlayerGroups
Jump to navigation
Jump to search
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
|
Description
Prevents player groups from being deleted when the last group player unit disconnects from the server.
Syntax
- Syntax
- [] call VN_ms_fnc_persistentPlayerGroups
- Return value
- Boolean - function's success
Examples
- Example 1
[] call VN_ms_fnc_persistentPlayerGroups