VN_fnc_fruit_destruct

From Savage Game Design Wiki
Revision as of 01:04, 5 May 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Asaayu |a= |e= |g1= vn_orange_functions |d= <pre>Play random hit sound. Sound can be customized by providing file path in 2nd parameter.</pre>...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Asaayu
Argument(s): n/a
Effect(s): unknown

Description

Play random hit sound. Sound can be customized by providing file path in 2nd parameter.

Syntax

Syntax
[_obj,_soundType] call VN_fnc_fruit_destruct;
Parameters
_obj: Object - Object the script is attached to.
_soundType: String - Path to sound file.
Return value
Nothing