Vn_ms_fnc_tracker_receiveNoise

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Revision as of 22:15, 4 May 2022 by Slow (talk | contribs) (Created page with "{{Function |v= 1.00 |author=Wyqer, veteran29 |a= |e= |g1= tracker |d= <pre>Handle client generated noise.</pre> |s= [_shooter,_distance] call vn_ms_fnc_tracker_receiveN...")
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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Handle client generated noise.

Syntax

Syntax
[_shooter,_distance] call vn_ms_fnc_tracker_receiveNoise;
Parameters
_shooter: Object - (Optional, default objNull) Unit that made the noise
_distance: Number - (Optional, default 0) Hearable noise distance
Return value
Boolean - Function reached the end