VN_fnc_ambient_audio_loop
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Creates and adds a loop to the internal BIS_fnc_loop which will check if any sounds should be playing.
Syntax
- Syntax
- [] call VN_fnc_ambient_audio_loop;
- Return value
- Boolean - Function reached the end
Examples
- Example 1
[] call vn_fnc_ambient_audio_loop;