VN_ms_module_fnc_vehicleRespawn_respawn

From Savage Game Design Wiki
Revision as of 12:47, 16 September 2019 by vn>Unknown user (Generated by LM_exportFunctionsToWiki.sqf)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
Argument(s): n/a
Effect(s): unknown

Description

/*
    Author: Wyqer, veteran29
    Date: 2019-06-22

    Description:
        Respawns given vehicle.

    Parameter(s):
        _vehicle -      Vehicle to respawn                      [OBJECT, defaults to objNull]
        _initCode     - Code to execute upon vehicle respawn    [BOOL, defaults to true]

    Returns:
        Respawned vehicle [OBJECT]
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)

Syntax

Syntax
[] call vn_ms_module_fnc_vehicleRespawn_respawn;
Return value
Nothing

Examples

Example 1
-