Vn_ms_module_fnc_vehicleRespawn_respawn

From Savage Game Design Wiki
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Respawns given vehicle.

Syntax

Syntax
[_vehicle,_initCode] call vn_ms_module_fnc_vehicleRespawn_respawn;
Parameters
_vehicle: Object - (Optional, default objNull) Vehicle to respawn
_initCode: Boolean - (Optional, default true) Code to execute upon vehicle respawn
Return value
Object - Respawned vehicle