VN_fnc_fruit_destruct
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
Play random hit sound. Sound can be customized by providing file path in 2nd parameter.
Syntax
- Syntax
- [_obj,_soundType] call VN_fnc_fruit_destruct;
- Parameters
- _obj: Object - Object the script is attached to.
- _soundType: String - Path to sound file.
- Return value
- Nothing