VN_ms_fnc_persistentPlayerGroups
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Prevents player groups from being deleted when the last group player unit disconnects from the server.
Syntax
- Syntax
- [] call VN_ms_fnc_persistentPlayerGroups
- Return value
- Boolean - function's success
Examples
- Example 1
[] call VN_ms_fnc_persistentPlayerGroups