VN_ms_module_fnc_vehicleRespawn_add
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Adds a vehicle to the VN Vehicle respawn system.
Syntax
- Syntax
- [vehicle, delay, outDistance, outTime, ifDisabled, notify, initCode, name] call VN_ms_module_fnc_vehicleRespawn_add
- Parameters
- vehicle: Object - vehicle to respawn
- delay: Number - (Optional, default
30
) respawn delay, in seconds - outDistance: Number - (Optional, default
1000
) abandon distance - outTime: Number - (Optional, default
0
) abandon time, in seconds (0 = disabled) - ifDisabled: Boolean - (Optional, default
true
) respawn when vehicle is unable to move - notify: Boolean - notify player of the vehicle's respawn
- initCode: Code - (Optional, default
{}
) code to be executed upon respawn. Arguments:params ["_oldVehicle", "_newVehicle"];
- name: String - (Optional, default
""
) name used in respawn notification - Return value
- Boolean - function's success
Examples
- Example 1
[sogJeep, 10, 500, 300, true, true, {}, "The Great™ Jeep"] call VN_ms_module_fnc_vehicleRespawn_add;