VN_ms_fnc_sfx_playRadioConv
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
/* Author: Wyqer, veteran29 Date: 2019-08-08 Description: Plays the given radio message via text and audio from the given entity. Parameter(s): _text - Localization key for text [STRING, defaults to ""] _sound - Configname of the audio message [STRING, defaults to ""] _entity - Entity to play the message from [OBJECT, defaults to objNull] _global - Switch to use global channel instead of side channel [BOOL, defaults to false] _isRadio - Switch to either play it via radio or sound [BOOL, defaults to true] Returns: Function reached the end [BOOL] */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_sfx_playRadioConv;
- Return value
- Nothing
Examples
- Example 1
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