VN_ms_fnc_waypoint_artillery
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
/* Author: Wyqer, veteran29 Date: 2019-09-23 Public: Yes Description: Tells the group to fire artillery barrage on waypoint/position. Path (for scripted WP): vn\missions_f_vietnam\functions\waypoint\fn_waypoint_Artillery.sqf Parameter(s): _group - Group to do the barrage [GROUP, defaults to grpNull] _pos - Position to fire at [ARRAY, defaults to [0,0,0]] _owner - Waypoint owner, optional [OBJECT, defaults to objNull] _rounds - Number of rounds to fire per artillery vehicle in group [NUMBER, defaults to 5 + random 3] _magazine - Magazine type to fire [STRING, defaults to ""] _precision- Artillery precision in meters [NUMBER, defaults to 50] Returns: Script reached the end [BOOL] */ if (!canSuspend) exitWith { _this spawn (missionNamespace getVariable _fnc_scriptName); }; params [ ["_group", grpNull, [grpNull]], ["_pos", [0,0,0], [[]], 3], ["_owner", objNull, [objNull]], ["_rounds", 5 + random 3, [0]], ["_magazine", "", [""]], ["_precision", 50, [0]] ]; if (_owner isEqualTo objNull) then { _owner = leader _group; }; waitUntil {simulationEnabled _owner}; #ifdef VN_DEBUG systemChat format ["[VN_WP_Artillery] Grp:%1, Pos:%2, Owner:%3, Rnds:%4, Mag:%5", _group, _pos, _owner, _rounds, _magazine]; #endif private _wp = [_group, currentWaypoint _group]; _wp setWaypointDescription localize "STR_A3_CfgWaypoints_Artillery"; // get group vehicles private _vehicles = []; { _vehicles pushBackUnique vehicle _x; } forEach units _group; // filter out humans _vehicles = _vehicles select {!(_x isKindOf "CAManBase")}; // fire rounds private _scriptHandles = _vehicles apply { sleep 1 + random 1; [_x, _pos, _rounds, _magazine, _precision] spawn vn_ms_fnc_waypoint_doArtilleryFire // return }; // wait until all scripts are finished waitUntil { _scriptHandles findIf {!scriptDone _x} == -1 }; #ifdef VN_DEBUG(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_waypoint_artillery;
- Return value
- Nothing
Examples
- Example 1
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