From Savage Game Design Wiki
Jump to navigation
Jump to search
Description
/*
Author: Wyqer, veteran29
Date: 2019-11-06
Description:
Spawn a helicopter in the air near a given position and let it fly away.
Parameter(s):
_heliClass - Classname of the helicopter to spawn [STRING, defaults to ""]
_pos - Position in which vicinity to spawn the helicopter [POSITION, defaults to [0, 0, 0]]
Returns:
Function reached the end [BOOL]
*/
(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call vn_ms_fnc_spawnAmbHeli;
- Return value
- Nothing
Examples
- Example 1
-