Vn_ms_fnc_spawnAmbHeli

From Savage Game Design Wiki
Jump to navigation Jump to search
← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Spawn a helicopter in the air near a given position and let it fly away.

Syntax

Syntax
[] call vn_ms_fnc_spawnAmbHeli;
Parameters
_heliClass: String - (Optional, default "") Classname of the helicopter to spawn.
_pos: Position - (Optional, default [0, 0, 0]) Position in which vicinity to spawn the helicopter.
Return value
Boolean - Function reached the end