Difference between revisions of "VN fnc revive conversation"
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Lou Montana (talk | contribs) (Page filling) |
Lou Montana (talk | contribs) m (Text replacement - "call VN_" to "call [[VN_") |
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|r1d= | |r1d= | ||
− | |x1= <code>[player, "heal"] call VN_fnc_revive_conversation;</code> | + | |x1= <code>[player, "heal"] call [[VN_fnc_revive_conversation;</code> |
}} | }} |
Revision as of 20:15, 26 February 2021
{{Function
|v= 1.00
|author= Ethan Johnson
|a= global
|e= global
|g1= advanced_revive_functions
|d= Main conversation function, remote execs dynamic audio function to clients. Uses VN_fnc_revive_dynamic_audio.
|s= [speaker, type] call VN_fnc_revive_conversation
|p1n= speaker |p1t= object |p1d= the object playing the audio |p1v=
|p2n= type |p2t= string |p2d= the action context to determine which audio to play. Can be one of:
- "help"
- "heal"
- "unload_player"
- "drag_player"
- "undrag_player"
- "revive"
- "pickup_player"
- "drop_player"
- "load_player"
- "movement"
- "dragged"
- "carried"
- "healed"
- "general"
|p2v=
|r1t= |r1d=
|x1= [player, "heal"] call [[VN_fnc_revive_conversation;
}}