Difference between revisions of "VN ms fnc persistentPlayerGroups"
Jump to navigation
Jump to search
vn>Unknown user m (Generated by LM_exportFunctionsToWiki.sqf) |
Lou Montana (talk | contribs) (Page filling) |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
| − | |||
{{Function | {{Function | ||
|v= 1.00 | |v= 1.00 | ||
| − | | | + | |author= Wyqer, veteran29 |
| − | | | + | |a= |
| − | | | + | |e= global |
| − | | | + | |n= server |
| − | |||
| − | |||
| − | + | |g1= general | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | + | |d= Prevents player groups from being deleted when the last group player unit disconnects from the server. | |
| − | |s= [] call [[ | + | |s= [] call [[VN_ms_fnc_persistentPlayerGroups]] |
|p1n= | |p1n= | ||
| Line 38: | Line 27: | ||
|p2v= | |p2v= | ||
| − | |r1t= | + | |r1t= boolean |
| − | |r1d= | + | |r1d= function's success |
| − | |x1= <code> | + | |x1= <code>[] call [[VN_ms_fnc_persistentPlayerGroups]]</code> |
}} | }} | ||
Latest revision as of 21:53, 25 February 2021
| ← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
|
Description
Prevents player groups from being deleted when the last group player unit disconnects from the server.
Syntax
- Syntax
- [] call VN_ms_fnc_persistentPlayerGroups
- Return value
- Boolean - function's success
Examples
- Example 1
[] call VN_ms_fnc_persistentPlayerGroups