Difference between revisions of "VN fnc revive action dragPlayer client"
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Lou Montana (talk | contribs) m (Text replacement - " {{Function" to "Category:TODO {{Function") |
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</pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | </pre><small>''(Placeholder description extracted from the function header by '''LM_exportFunctionsToWiki.sqf''')''</small> | ||
− | |s= [] call [[VN_fnc_revive_action_dragplayer_client]] | + | |s= [] call [[VN_fnc_revive_action_dragplayer_client]] |
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Revision as of 21:14, 20 January 2021
← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Ethan Johnson |
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Description
/* FILE: fn_revive_action_dragplayer_client.sqf DATE: 18-05-2020 AUTHOR: Ethan Johnson DESCRIPTION: Client function for the dragging of a player, sets their animation & changes their direction to make sure they face the correct direction PARAMETERS: (0): OBJECT - Unit which will play animation & be turned around RETURNS: NONE */(Placeholder description extracted from the function header by LM_exportFunctionsToWiki.sqf)
Syntax
- Syntax
- [] call VN_fnc_revive_action_dragplayer_client
- Return value
- Nothing
Examples
- Example 1
-