Vn_ms_fnc_tracker_stalker_airShoot
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Forces unit to shoot into the sky.
Syntax
- Syntax
- [_unit] call vn_ms_fnc_tracker_stalker_airShoot;
- Parameters
- _unit: Object - (Optional, default
objNull
) Unit to force - Return value
- Script (Handle) - Shoot into air script handle
Examples
- Example 1
[bob] call vn_ms_fnc_tracker_stalker_airShoot