Vn_ms_fnc_tracker_stalker_airShoot

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← back to Functions Introduced in S.O.G. Prairie Fire v1.00
by Wyqer, veteran29
Argument(s): n/a
Effect(s): unknown

Description

Forces unit to shoot into the sky.

Syntax

Syntax
[_unit] call vn_ms_fnc_tracker_stalker_airShoot;
Parameters
_unit: Object - (Optional, default objNull) Unit to force
Return value
Script (Handle) - Shoot into air script handle

Examples

Example 1
[bob] call vn_ms_fnc_tracker_stalker_airShoot