Vn_ms_fnc_forceCampaignFace
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Forces the desired face to the player unit for the campaign.
Syntax
- Syntax
- [] call vn_ms_fnc_forceCampaignFace;
- Return value
- Boolean - Function reached the end
Examples
- Example 1
- [] call vn_ms_fnc_forceCampaignFace;