Vn_ms_fnc_createFlare
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← back to Functions | Introduced in S.O.G. Prairie Fire v1.00 by Wyqer, veteran29 |
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Description
Create ilumination flare on given position.
Syntax
- Syntax
- [_size] call vn_ms_fnc_createFlare;
- Parameters
- _size: Number - (Optional, default
0
) Flare size <0,1,2> for small medium large - Return value
- Object - Flare
Examples
- Example 1
- [(getPos player) vectorAdd [0,0,50], 2] call vn_ms_fnc_createFlare