VN_ms_fnc_waypoint_doArtilleryFire

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by Wyqer, veteran29
Argument(s): global
Effect(s): global

Description

Tells the artillery unit to do a (90°) cone-shaped artillery barrage.

Syntax

Syntax
[vehicle, position, rounds, magazine, radius] call VN_ms_fnc_waypoint_doArtilleryFire
Parameters
vehicle: Object - the artillery vehicle
position: Array - strike position
rounds - (Optional, default 5 + random 3)
magazine - (Optional, default "") if not provided, the first found magazine is used
radius: Number - (Optional, default 55) maximum cone length
Return value
Boolean - function's success

Examples

Example 1
[arty_1, getMarkerPos "strike", 10, nil, 100] call VN_ms_fnc_waypoint_doArtilleryFire;